Control Tower

Control Tower

Introduction

We built Control Tower because no existing tool gave us what we actually needed — a single place to see how the studio is doing. Not just project status, but the full picture: who's stretched, what's profitable, where there's room to take on more. It's an internal tool, built for how we work, pulling everything into one AI-native surface so decisions about capacity, hiring, and client work happen based on real numbers instead of gut feel.

Details
  • Project NameControl Tower
  • Timeframe2025
  • TypeInternal tool
  • Sitecontroltower.so
Scope
  • Brand Design01
  • Prototyping as Design02
  • Agent Native Interfaces03
  • Agentic Design Systems04
  • User Testing05
  • Web Apps06
Agency Overview

Team health, profitability, and workload capacity in one view. Composite scores surface how the team is feeling and performing — utilization, efficiency, margin per person — alongside real-time bandwidth so we know exactly when we can take on more work and when to hold.

One entry point for everything — search, create, navigate. Tasks, checkpoints, documents, and posts are all accessible through ⌘K without context-switching. Keyboard shortcuts keep the workflow tight.

Project Management

Each project gets a timeline view with tasks, dependencies, and milestones mapped out. Scheduled and unscheduled work lives side by side so nothing falls through — you can see what's blocked, what's done, and where things stand against the calendar.

Activity feed tracks everything happening across projects — comments, status changes, feedback requests. When a client leaves feedback, AI parses the message and drafts a structured task with actionable steps, ready to assign and drop into the backlog.

Team Management

Every team member's workload, cost, margin, and efficiency visible at a glance. Drill into anyone to see assigned projects, set workload limits, and catch burnout risk before it becomes a problem. The system flags who's stretched and who has room — so resourcing decisions are based on data, not assumptions.

Design System

The entire component library was designed and built directly in Claude — buttons, cards, pills, toggles, selects, typography scale, color tokens, every state and variant across light and dark contexts. What would normally take a design team weeks was done in days. Figma was back-filled from the codebase for documentation, not the other way around.

Want to see more?

Ditto

Ditto

Hanover Park

Hanover Park

Let's build something.

Remi

Checking out Control Tower.

I can walk you through what happened here.

Let's work togetherThinking...